![]() I just wish I could take guns with me inside loading screen buildings so I can shoot some stuff, or just bring random trash with me to places as such. A problem with level transition which is actually sort of horrible, if you go through a door that leads to another level with something on your hands or holstered, it'll dissapear once the level loads. Apps that you can find in places expand the fun a lot, hell, even finding the apps are a fun activity on itself! Wonky 'n' wobbly physics are easily one of the funniest aspects of the game, they aren't exactly the most advanced piece of physical engineering in a game, but it has something that just makes observing it fantastic. It's just the fact that they do multiple gamemodes to keep game scrambled with ideas so well it needs to be classified as a good thing. The focus on the split screen multiplayer is well deserved, for a game that's best enjoyed with two or more people playing. I can perfectly tell by all the hours I wasted playing with my brother, we just can never have enough to do. ![]() It's entertaining, and unlike other games of it's type, not for a few minutes, but rather for hours. Completely open world sandbox game with the addition of tasks, which actually gives you something to do if you are bored of running around blowing stuff up and shooting civilian frogs.
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